Carrier Flagship and Sky Shredder pop lead and frozen despite shooting mainly darts, and their anti-MOAB rocket explosions also affect DDTs.
BLOONS TD5 GUIDE PATCH
However, this only happened in BTD5, as in BTD6, the ability was moved to the next tier, Full Auto Rifle (whose Frozen and Lead popping attack remained untold until patch 24.0). Similarly to Robo-Monkey, the Tier 3 Sniper Monkey upgrade Semi-Automatic Rifle had an ability to pop leads without assistance or Full Metal Jacket, the upgrade that usually grants lead popping power to snipers.Bloons TD 6 removes this capability altogether. The description also neglects to inform the player of this. Robo-Monkey (a tier 3 upgrade for the Super Monkey) can pop leads without the plasma upgrade in Bloons Tower Defense 5, despite it still shooting darts, which couldn't pop lead in its previous upgrades.Several towers can pop lead bloons despite neither the descriptions nor attack animations indicating that this is possible. The First Strike Capability ability and the Pre-Emptive Strike 750-damage anti-blimp missiles have innate camo detection, even if the subs' other attacks lack it.Plasma pools, enabled by a Monkey Knowledge upgrade (Cross the Streams) combined with having two laser dartlings cross their lasers, can hit Camo bloons even if the dartlings themselves cannot.Similarly, Embrittlement can remove camo status from DDTs, whites, and zebra even though the Ice Monkey itself cannot detect them without a Monkey Intelligence Bureau, by the means of ice shards spawned off another nearby bloon. Ice Shards can hit camo bloons even if the ice tower itself doesn't have camo detection.Its sixth-generation counterparts Sun Temple, True Sun God, and Avatar of the Vengeful Monkey do not have innate camo detection however. The game otherwise never informs you of its camo detection. The Temple of the Monkey God has innate camo detection in the fifth generation, one Daily Challenge (Consecrated Territory) relying on this property to beat.The Glue Striker ability in Bloons Tower Defense 5 also has completely unannounced camo detection.Nothing in the game tells you this, and there was one custom challenge that relied on this trick to beat it. Before it was patched out, the wizard monkey's tier 1 fireball attack in Bloons TD 6 could apparently innately hit camos with its explosion, even if it hit a non-camo bloon.Nowhere in those games is this camo detection even hinted at. It is nigh-impossible to beat a certain Daily Challenge in the former and high rounds of desert-based Contested Territory in the latter without knowing this property. MOAB Assassin abilities could hit any camo bloon in Bloons Tower Defense 5 and Bloons Monkey City, from regular camos to DDTs.In neither case does the upgrade description inform you of this. Its Bloons Tower Defense 5 version could hit camo with any attacks. The Glaive Lord's glaive ring can hit camo in Bloons TD 6, when its regular boomerangs cannot.There was one Advanced Challenge that required players to use this property, along with boosting its pierce with a Stronger Stimulant, to eliminate all the camo ceramics on Round 51. Inferno Ring's meteors have innate camo detection while the rest of the 5-0-0 tower's attacks don't.
BLOONS TD5 GUIDE SERIES
Several upgrades throughout the series grant innate camo detection to the tower despite the the upgrade descriptions never telling you they would.